* Fixed an issue where a host's game would crash when both host and client would try to move to an empty slot simultaneously. * Fixed an issue that caused the last played map to be forgotten when starting a game of the same type. * Fixed a networking issue that caused a player's stats to appear as all zeroes. This makes joining games and automatch teams much more reliable. * Fixed an issue with the lobby and front-end slowing down and operating slowly. * Fixed an issue where Pak38s could stack their first-strike modifiers. * Squads will no longer rush at an undeployed weapons crew when ordered to attack. * HMGs in buildings will now switch targets as intended there is a 3.5 second delay before the hmg will fire at another target. * Cool-downs are now working properly for all weapons. * Fixed a bug with long scenario descriptions. * Fixed an issue with incompatibility between save games and version. * Fixed a number of issues with the World Builder. * Fixed an issue with the game crashing while trying to exit from cinematic mode. * Fixed an issue where Bergetiger audio volume was lower than intended. Relic have changed this check so that modders can add new factions to the game. Secondly, some modders that were working on adding new factions for the game found that they were locked out by one of our in-game product checks. To further explain the changes that Relic made to support modding, they added a SCAR query so that modders could find out what products a player owns, allowing them to know if players have access to Tales of Valor units etc.
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